WELCOME
Welcome to Survivor Cats Reformation, a RPG based off of the hit book series Warriors, by Erin Hunter. Here you can roleplay cats in each of the original Clans: ThunderClan, RiverClan, ShadowClan, and WindClan. Also, the site includes SkyClan, the Tribe of Rushing Water, a loners' land, and a kittypet place. This site ranges from beginners all the way to advanced roleplayers. Here you can have fun in the general boards while roleplaying cats. This site is like a big family. We love new family members, so join in on the fun!
Hostility is rising between all the Clans seeing as though there is a lot of new leaders, which means they are eager to prove themselves in the eyes of their Clan. A lot of border fights occur. Words are exchanged amongst patrols, and claws and teeth are barred. ThunderClan and RiverClan end up making a very unstable alliance to ward off ShadowClan and WindClan. ShadowClan and WindClan make an alliance too.
A ShadowClan apprentice finds carrion in camp, and is ordered to take it away. As usual, the apprentice doesn't listen and discards it in the Woodland Creek. The carrion is infected, and disease spreads to ThunderClan and RiverClan. WindClan isn't affected that much due to the fact their water supply isn't as great. ShadowClan and WindClan are at threat since, after all, they are smaller Clans. Brazenstar and Ashstar bring their deputies and go to try to make an alliance with SkyClan.
Tigerstar and Weaselstar, who are currently at alliance, find out about the alliance with SkyClan because one of ThunderClan's apprentices had wandered off and found them at SkyClan's territory and had seen Tornadostar and his deputy speaking with the ShadowClan and WindClan leader and their deputies. So, the ThunderClan apprentice runs back to tell Tigerstar and Tigerstar tells Weaselstar.
Suspicions start to arise that SkyClan, WindClan, and ShadowClan are allies among ThunderClan and RiverClan making the two Clans more and more suspicious. In actually Tornadostar refused the alliance saying that SkyClan will not be involved in a war that has not affected them yet. ShadowClan and WindClan, of course, are angry at SkyClan in their refusal to help the smaller Clans.
RiverClan is affected the most by the carrion due to the fact that their food source is mostly aqua-based. RiverClan remains silent for a while, few patrols are sent out and they seem to basically have vanished. Hostility is rising amongst the Clans. And due to a few way-ward apprentices from WindClan, ShadowClan accuses WindClan of stealing prey, which ends their short-alliance.
Late at night, when the advantage is theirs, ShadowClan attacks WindClan. Startled and in a daze, the fleet-footed warriors of the moor end up being chased into ThunderClan land. Corned by the thick foliage and forest, they fight. The loud noise lures ThunderClan out, and they chase off the intruders.
With ShadowClan and WindClan's alliance gone, ThunderClan and RiverClan start quarreling at the borders. After a large border fight with numerous injuries, that alliance is over as well. The sickness is still spreading, and there is still no cure. Pushed to the limits, RiverClan attacks ThunderClan.
The battle leads to the river, and with a storm raging the waters are rising. Tigerstar has his Clan retreat due to his fear of water. New alliances are formed. RiverClan with ShadowClan and ThunderClan with WindClan. Each Clan leader visits the others in the opposing alliance and lie about their partner talking of turning on them. StarClan has made it clear they disapprove, but the leaders assume they are angry about all the half-Clanners and the loners.
Nobody is bold enough to make a move due to their weakness from the sickness. Medicine cats receive a dream that the Tribe has the cure. Coincidentally, the Tribe healer has received a dream that they have the cure to this sickness. The healer to-be happened to find an unidentified herb growing alongside the mountain, and Fall's keeps it.
Assuming that's the cure, the Tribe heads to the forest with it. Cloud refuses to give it to the Clans after being attacked by RiverClan, but the Tribe of Endless Hunting tells him he must. So, he does. After a few days of recovering, the Clans are feeling more bold and start lashing out.
StarClan has made it clear they disapprove yet again. The moon hasn't been visible in numerous nights with dark clouds shrouding it. At the next Gathering, havoc breaks lose. Accusations fly, and so do threats. All the Clans get into a huge fight at the gathering. A huge strike of lightning flashes through the sky, and embers graze the tips of grass.
Alarmed, the fight stops as smoke fills the air. Cats are attacking viciously at each other, unsure who is on whose side. They even start attacking their own Clanmates! StarClan makes it clear that the fighting must stop. The Clans think the fire is too far off to affect them at the moment. Focused on their blood-lust, they engage in battle once more. When the fire surrounds them, there is no way out.
The medicine cats start screeching about it being StarClan's will that they make peace. The leaders are forced to make peace, and a heavy storm begins. The rain puts out the fire, and the battle has ended. This starts an era of peace, for now.
Ashamed of their kin, StarClan shuns the Clans. They refuse to speak to the medicine cats at their meetings, or to the leaders. How long will this last? No one knows.
Each full moon there will be a Gathering so make sure you keep an eye on the phase of the moon.
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SISTER SITE
Warrior Cats v.3
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Talk about anything here! Just make sure it is suitable in this category, and isn't anything over PG rated. Inside is sub boards for leaving and welcoming new members. Also there is a thread to play spamming games if you please!
This is where the big book of rules are stored. Make sure you read all the rules before posting or creating a cat. It is important for the safety of yourself and the site that all the rules are followed correctly.
Here is where you can record all your cats info's for future references. Threads can easily be updated, and you will never have an excuse to not post, because you forgot which cats you have.
Clan Character: ThunderClan is the clan of the loyal and brave. They are very welcoming, most of the time, and accept cats not of clans with hardly any questions. Does this work? Well, let's just see.
Prey: Squirrels, Mice, Voles, Rabbits, Small Birds
Hunting Skills: ThunderClan cats have the ability to hunt in the undergrowth and bramble. They are well suited for life in a forest, rather than the moors.
ThunderClan's new home, is somewhere beside the Tribe of Rushing Water. It is full of prey, a lush forest and even a small creek for drinking water. Most of it is yet to be explored.
This stone is of radiant colors, which is very rare, it lies just beside the leader's den so that he can address his Clan at anytime. All is settled so all can see. Not only does the leader make announcements, but he makes kits-apprentices and apprentices-warriors here!
These two rocks lie beside the river, marking ThunderClan's boundary line of territory. Also beyond these two rocks are stepping stones leading to the Tribe territory. ThunderClan cats can rest here and sometimes they usually hunt.
The very edge of the forest marks the border with ShadowClan. This is a sandy flat area of the forest, perfect for teaching apprentices some fighting moves and other warrior skills.
In the ThunderClan forest there is a small clear spot where odd large stones with flat tops are located. Apprentices play on these stones, jumping from one to the next. They are spread apart in some places very far so you better practice before trying those spots! It is a good play to train and mice are plentiful in this area.
Clan Character: Beautiful, wise, and sometimes selfish. These cats have silky fur, making them shine in the sunlight, but blend in the water perfectly. They live very long, and the clan is filled with some of the greatest warriors of all time.
Prey: Fish, Voles, Mice, Birds, Squirrels
Hunting Skills: RiverClan almost all the time hunts by water, better than any other Clan cats. They also swim swiftly and strongly, also making them fast runners when they are on land.
Right next to a fast-moving river, is a marshy piece of land perfect for RiverClan. A small bramble barrier with a hole for an entrance is how you come in, unless you can swim really good, where you can just walk right in. Of course it is well guarded there, so it won't be easy for trespassers to come. The clearing inside is wet and sun baked with mud and sand, perfect for laying down and share tongues. The clan is smart and the leader barely makes decisions without talking to her warriors first, they are always ready to defend their clan. The dens are green and leafy, inside is feathers and shiny stuff, which pleases them a lot. Sure you can come right over, that is, if you dare to swim against the current.
A stump rising out of the water of the swamp makes it a perfect place to make announcements. Inside camp walls, it is a fine place. It has a split down it and its rotting from the inside out.
Near ShadowClan border, RiverClan has a large swamp, making up most of their territory. It is mostly made of murky water, with little patches of land, one of which is RiverClan camp. Its a perfect place to hunt or train.
This swift water is not easily swimmable. Once out of the marsh and into the more pasture-like area, there is a quick river, perfect for fishing, unless you fall in of course. It marks the WindClan-RiverClan border.
On the sandy banks of the river, there is two pawprints. One from Fadingstar, and one from Weaselstar. They spent their last night there together, and the pawprints have yet to vanish. It seems they never will.
This dead tree looks like something out of a horror movie. Its long, overgrown limbs stretch to the skies and crawl across the grass. Its a good place to train apprentices or catch birds and small rodents.
Clan Character: Battle-hungry, aggressive, ambitious, and greedy for territory. It is said that the cold wind that blows across the ShadowClan territory chills their hearts and makes them suspicious and untrusting. ShadowClanners are always ready to fight, even if there is no need to do so.
Prey: Frogs, Lizards, Snakes, Small Birds, Mice, Vole, Squirrel, Crow-Food
Hunting Skills: ShadowClan cats hunt by night better than other Clan cats and are skilled at skulking unseen through the undergrowth. They are also the only clan who can hunt frogs, toads, lizards, and snakes well.
Within the enormous pine forest that makes up the majority of the Clan’s territory, ShadowClan’s camp is located. It is very difficult to find unless you are searching extremely hard. It is a large, clear, almost circular area of grass and dirt surrounded by thick walls of bramble, thorns, and other large bushy plants to block others from seeing or getting inside. The only way into the camp is through a break in the bushes, covered in a lichen blanket. If an enemy does manage to find the way inside, there is always a warrior guarding the entrance. Also, the warriors’ den is nearby ready to attack the unlucky cat that enters.
In the very center of camp a large boulder, flat at the top, sits. This is where the Clan leader, deputy, and sometimes medicine cat will sit to make announcements, call meetings, and perform ceremonies. Also the inside has been hollowed out for the leader’s den. The top of the stone, where the announcer will sit, is covered in a cushion of soft moss. The sides have moss growing over top it too which makes it simple for the leader to climb up.
This is the perfect place to go and train your apprentice in combat for the ground is quite soft. The Black Marsh gets its name from the color of the ground. the soil here is a dark brown, nearly black looking color. The marsh is located just outside of the trees that surround most of ShadowClan’s Territory. Long reeds and small mud puddles also make up part of this area. Old fox sets are located around here so be careful if you happen to come upon them. Snakes also are popular here so watch for those as well. This marks the border with RiverClan.
A beautiful spot located in the dark lands of ShadowClan. A gorgeous creek, which flows towards the border, splits north and south to separate ShadowClan from ThunderClan. On the ShadowClan side it’s shaded nicely by a bountiful of pine trees, which form a delightful canopy for the hot days. ShadowClanners can come here to relax after a hard day. They can lie under the cool trees or maybe ever take a stab at fishing. The ground here is not as moist as the marsh but it feels cool under paw since the sun can hardly penetrate through the dense blanket of pines.
The furthest territory from camp. It consists mainly of gorgeous maplewood trees with a mix of oak, aspen, willow, birch, elk, and pine. In leaf-fall the leaves change into an array of wonderful reds and oranges. It is the best spot in ShadowClan to come and hunt. Prey is plentiful here for nearly all seasons, but birds are the main source along with mice and some squirrels. In leaf-bare when prey is scarce you can still find a few creatures here to take back home for a nice meal. The tall trees are good for practicing climbing skills. most mentors bring there apprentices here to try to see who can climb highest.
A vast land with rustling grasslands, broad hills, and amazing horizons, is the new home WindClan has finally found. It's covered in a variety of different grasses, from tall cut grass to the low-growing heather. The rolling hills seem to go on endlessly, each of them a different sizes. More specifically, their camp is a deep gorge surrounded with the few rare trees growing in the moorlands and mighty boulders make it extremely hard to attack. Most dens are made from large crevices in the gorge's limestone walls.
Towering high above the WindClan cat lies a large crag that point straight out from a side of the mini gorge the clan lives in. It projects out far and below it lies a grassy area. where the clan gathers together. This is a place for leaders and deputies to make important announcements or ceremonies.
This is the largest part of WindClan's newly found land. Just like the old forest, they have a vast, open moor. Its mostly just hues of gray, and the occasional dark green bushes and trees. Rabbits are plentiful here, and the occasional stray vole or mouse. This is a great place to hunt, and there are numerous rabbit holes to explore and trap them in!
Despite WindClan's usual method to running to hunt, they have a thin strip of forest on the far edge of their land. Its full of vegetation, and makes a nice hiding place. Here marks the WindClan-RiverClan border.
Near the edge of their land, they have an abandoned silo. A clear sign of farming in previous years. But there have been no twolegs detected, but plenty of mice and hay! The Silo has a creepy feel to it, but when your hungry, the only thing you feel is your stomach growling! Here marks the SkyClan-WindClan border.
Clan Character: They are usually peaceful, but are confident and bold in battle. Not one to want to fight right off the bat though, but when it comes down to it they can defiantly put up their own. They are determined to give everything a try, whether a new hunting style or new land. Either way they are willing to do anything to strengthen their clan.
Prey: Blue Jays, Black Birds, Mice, Voles, Pigeons, Squirrels
Hunting Skills: Good at leaping high up into the tall trees and lunging from the limbs and pouncing. Can leap farther than most of the other clans.
In the middle of this camp is the twisted tree. The camp is surrounded by hollow trees that provide good shelter for the cats. Each hollow tree is for a different rank. Running through the middle of camp runs a little stream and at the entrance a single rose bush is there blooming all year round. These cats guard this land well, with the thick undergrowth sheltering the camp its hard to find when just glancing. You have to look hard to really find it.
A twisted tree stands in the middle of the camp. It is huge and the branches intertwine themselves. Several hollows are at the base making for a perfect den. The leader's den is here.
This is a huge rose bush. Many roses bloom here. But be careful you might prick yourself on a thorn. There is several gaps in the thorn and stems big enough for a cat to slip through. Prey is plentiful here. The bushes grow near the Abandoned Silo, which marks the SkyClan-WindClan border.
In the middle of the forest of Oak trees there is a clearing. This clearing has plenty prey and is perfect for training your apprentice. The oak trees stand tall and only a SkyClan cat could climb these huge trees.
These caves are huge and lined with boulders. Not a place for apprentices or kits. Inside the caves a few pieces of gold glitter. These vast caves stretch on and on leading into only StarClan knows where.
Clan Character: Smaller and leaner than forest cats. They smear their fur with mud for camouflage against the rocks. Tribe cats are born as either cave-guards or prey-hunters and are known as to-bes while training. Their warrior ancestors belong to the Tribe of Endless Hunting, cats who appear in whispers in the leaves and the pattern of water of stones. Their most sacred place is the Cave of Pointed Stones, where the Healer may interpret signs in the way rain drips from the roof and in the shadows of the stalagmites and stalactites cast by moonlight.
Prey: Hawks, Eagles, Mice, Squirrel, Small Birds
Hunting Skills: Excellent at hunting without being seen, since their pelts blend into the stone that makes up their home. Hunting hawks and eagles is a skill only the Tribe cats posses.
This is the Cave of Rushing Water, home to the mysterious mountain cats. This vast cave has been hollowed out naturally over the seasons to form deep caverns within, perfectly suited to house these mysterious cats. They fill them with moss from the sparse trees that grow between the rocks that cover the snowy landscape. Inside the dens and Cave of Pointed Stones are located. Please enjoy.
Right by the Tribe's camp is a nice lush forest running with hawks and mice everywhere. The Tribe cats are very talented at hunting hawks and large birds, while Clan cats aren't. The forest is always filled with a light breeze of snow, and is perfect for training your To-Be also.
This is where To-Bes can be trained! Its a nice valley where its always warm and sunny. There is a swift brook that cuts through the middle of the valley. To-Bes can train to fight on the mossy area surrounded by vine covered rocks. They can also learn to hunt by the brook. This marks the ThunderClan-Tribe border.
This is the old mine that Twolegs use to burrow tunnels within to search for jewels and gems of all varieties. Later on, they found no use for it anymore, seeing as their bulky human hands couldn't reach the rest, and their eyes were weak with dirt flecks. So now, it is used most commonly for rogues and secret organizations. Some cats might even wander across shiny objects occasionally.
This includes Twoleg homes, the City, and other places where Twoleg's work and live. The only type of cats that live here are the fat kittypets who eat disgusting food from cans.
A tranquil lake, found only when the Moonpool river is followed. A constant icy breeze blows through here causing the lake to constantly be a dancing form of ripples, reflecting the light from above giving it an eerie look. No other sound is here except for the peaceful yet eerie sound of lapping water. Cats must lap the water from this sacred lake before they sleep to gain knowledge that only StarClan knows, deputies also must do this to gain their lives.
Only leaders, medicine cats, deputies, and medicine cat apprentices may post here, unless given permission otherwise by an admin.
This is where the leaders and five Clans gather at moon high. At the place where all the borders meet, leaders climb onto a narrow, very inclined hill and report good or bad news of new kits, apprentices, warriors, and so on here.
Only leaders, medicine cats, deputies, and medicine cat apprentices may post here, unless given permission otherwise by an admin. If a gathering is in progress, all except the Tribe, loners, and kittypets may post.
Wanna learn or improve some roleplay skills? Wanna teach someone something you already know? Here is the place! Teachers will be standing by to teach classes in the art of roleplaying.